Duration of studies: 3 years (6 semesters)
Media designers are the polyhistors of the 21st century. In the age of constant technological revolution their role is not only to follow, but to shape that with artistic sensibility: to make the new digital world modest for us, from the World Wide Web, through the post-production of films to game development.
With the help of the most modern technical equipment our goal is to prepare our students for all the fields of media design, from the development of visual effects to creating 3D space – how it is possible to design and implement works of art, products, installations, services, and interactive applications which seek to satisfy those changing social and individual needs emerging in our environment.
During the three years of the program students learn about the 3 pillars of this profession:
Creativity: The first year is about forming the fine arts mentality, visual logic and compositional skills, but above all, about the disclosure of personal creative skills
Technology: The second year focuses on enhancing students’ technical knowledge, including hardware and software knowledge, primarily 2D and 3D design, and also interactive applications.
Career: During the third year students design and implement complex tasks and creative projects. In the course of these projects students can prepare for their graduate careers in real-life situations, in cooperation with the agents of the creative industry.
This program is designed for you if you have a keen interest in visual effects, light painting, developing applications for virtual realities, computer music composing, animation, game design, data visualization, digital post-production work and who are creative with a mature visual, technical sense and possess some critical insight. In addition, you are familiar with information technology or are prepared to acquire the necessary IT knowledge and skills.
Core subjects: Media Design Studies, Interactive Media Arts, 3D Projection Mapping, Game Design, Experimental Music Laboratory, Visual Programming Languages, Typography, Media Laboratory Practice, Art History, Media Design Theory
- game designer
- visual effects (VFX) artist
- user experience designer
- VR application developer
- data visualization artist
- interaction designer or consultant in interdisciplinary fields of production